Closed badjano closed 6 years ago
Yes! It's one of the motivations behind this project. If you look at some nodes like iqnoise or the pbr one, you'll se they are coming from a Shadertoy. Integration needs some tweaks (mouse support, UV name, ...) but it's quite straightforward. You can imagine a little modeler node (add SDF volumes, unions,..) and use the result with a tone mapping node and an image writer... I'd like to add a simple painter node, and some nodes for terrain editing (erosions, snow,...) too...well, lot of things to do :) Did you mean generate a shadertoy from the nodegraph?
No! You got it! Man this thing has potential! look out Substance Designer! hehe
Would it be possible to integrate this with shadertoy? It would be ridiculously awesome