Closed tobozo closed 4 years ago
hey and thanks for this amazing project :-)
I just got it working with "M5Stack-core-esp32" board selection.
All it needed was to add this in the setup() :
clockSprite.setColorDepth( 8 );
(inserted just before this:)
clockSprite.createSprite( 240, 320 );
[edit] bonus is you get more FPS when compiled for M5Classic as TFT_eSprites are much slower when using psram !
Also there's not much to change in TFTShape to get it to work with M5Stack.h or ESP32-Chimera-Core, only one file needs to be edited (TFTShape.h):
Hi tobozo! Thanks for the bugfix. Will be implemented soon.
hey and thanks for this amazing project :-)
I just got it working with "M5Stack-core-esp32" board selection.
All it needed was to add this in the setup() :
(inserted just before this:)
[edit] bonus is you get more FPS when compiled for M5Classic as TFT_eSprites are much slower when using psram !
Also there's not much to change in TFTShape to get it to work with M5Stack.h or ESP32-Chimera-Core, only one file needs to be edited (TFTShape.h):