Closed ptrgags closed 3 years ago
This should be clarified via the Implementation Note that was added at https://github.com/CesiumGS/3d-tiles/tree/3d-tiles-next/extensions/3DTILES_implicit_tiling#subdivision-rules . If @kring and @ptrgags agree, this can probably be closed.
This was fixed in #492
@kring brought this up in Slack today, the spec currently says that:
Which is conceptually true, but not a stable way to calculate it. @kring suggested an alternative:
Essentially compute each bounding volume directly from the root. This is how it is implemented in CesiumJS (see https://github.com/CesiumGS/cesium/blob/main/Source/Scene/Implicit3DTileContent.js#L717).