Closed xuebingzzz closed 1 year ago
Usually texture coordinates are generated when the tileset is produced and can't be added very easily after the fact. How are your 3D Tiles being generated? And what are you trying to achieve by generating texture coordinates?
One case where texture coordinates are generated dynamically is for draping imagery layers over 3D Tiles in cesium-native, but I can't think of other cases right now.
The idea now is to add textures to 3dfiles
At the core, this is not a question about the 3D Tiles specification itself (but rather about tooling surrounding 3D Tiles). If someone has ideas or comments, then they can still be added here, but for now, I'd close this.
If 3dtiles has no texture and no texture coordinates, how to add texture coordinates to it?