CesiumGS / cesium-omniverse

Bringing the 3D geospatial ecosystem to Omniverse
https://cesium.com/platform/cesium-for-omniverse/
Apache License 2.0
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Raster overlay UI/UX enhancements #649

Closed corybarr closed 7 months ago

corybarr commented 7 months ago

image

Resolves #633 Resolves #618 Resolves #631

lilleyse commented 7 months ago

This doesn't need to be addressed now...

If I set a polygon overlay's render method to overlay it appears red. Is this something we have control over, or are we just rendering the pixel color exactly as it comes from native?

image

corybarr commented 7 months ago

This doesn't need to be addressed now...

If I set a polygon overlay's render method to overlay it appears red. Is this something we have control over, or are we just rendering the pixel color exactly as it comes from native?

image

We don't have control over it right now, but it's not a major lift. I created a ticket for it. #652

r-veenstra commented 7 months ago

You should be able to test the invert issue with the following zip

TilesetClipping.zip

r-veenstra commented 7 months ago

Thanks, invert issues appear resolved now!

r-veenstra commented 7 months ago

I added basis_curves.GetCurveVertexCountsAttr().Set([4]) to the creation of basis curves, as without this property the curves never render, and the control points never show when trying to edit them