Currently globe anchors are not affected by parent transforms. The world transform is baked into the globe anchor's transform at creation time and parent transforms are explicitly ignored. See OmniGlobeAnchor::initialize.
This was done intentionally to simplify things, but it might be better if globe reacted to scene graph changes.
Currently globe anchors are not affected by parent transforms. The world transform is baked into the globe anchor's transform at creation time and parent transforms are explicitly ignored. See OmniGlobeAnchor::initialize.
This was done intentionally to simplify things, but it might be better if globe reacted to scene graph changes.