This looks like another case of forgetting to add a new dependency to the ALL_TARGETS list in native~/CMakeLists.txt. Easy to fix, but we really need a way to detect this at CI time because it has happened a lot and most of the team has no way to test for it manually.
As reported here: https://community.cesium.com/t/xcode-cesuim-version-1-6-build-errors-w-unity-2021-3-11/26519
This looks like another case of forgetting to add a new dependency to the
ALL_TARGETS
list innative~/CMakeLists.txt
. Easy to fix, but we really need a way to detect this at CI time because it has happened a lot and most of the team has no way to test for it manually.