Closed j9liu closed 1 month ago
Resources from Unreal:
OriginPlacement.h
for the enum definitionCesiumGeoreference.h
for how the enum is documented on the georeferenceCesiumGeoreference.cpp
-- look at "if else" statement for CartographicOrigin
; this would go into CesiumGeoreferenceImpl.cpp
in Unity
Similar to Unreal's georeference implementation, we should have a "True Origin" option on
CesiumGeoreference
.