This is actually an issue in the Samples project, but I'm writing it here because it'll be less likely to be overlooked.
There are some new warnings in CesiumSamplesRequiresMagicLeap.cs, quite possible only when the Magic Leap SDK isn't installed:
Assets\CesiumForUnitySamples\Scripts\CesiumSamplesRequiresMagicLeap.cs(39,25): warning CS0414: The field 'CesiumSamplesRequiresMagicLeap._waitingForReturnToEditMode' is assigned but its value is never used
Assets\CesiumForUnitySamples\Scripts\CesiumSamplesRequiresMagicLeap.cs(41,24): warning CS0414: The field 'CesiumSamplesRequiresMagicLeap._idx' is assigned but its value is never used
Maybe just need to move these inside an ifdef or something?
This is actually an issue in the Samples project, but I'm writing it here because it'll be less likely to be overlooked.
There are some new warnings in
CesiumSamplesRequiresMagicLeap.cs
, quite possible only when the Magic Leap SDK isn't installed:Maybe just need to move these inside an ifdef or something?