Open M0rph3v5 opened 7 months ago
Hi @M0rph3v5,
I'm not familiar with Bentley's new version of Contextcapture. You may want to reach out to them about the error, in case it's something on their end that they can fix.
I'm also not sure why it's working fine in JS 😅 But, it's worth looking into the difference, just to be safe. Are you able to share any of the b3dms that result in this error, for testing purposes?
Hi @j9liu,
Thanks for the response, I'll ask if we can get a simple model exported this way since I think I cannot just share these current tiles. They are meanwhile asking Bentley's support as well.
I'll get back to you asap.
I have a project from a client who use Bentley Contextcapture to export their cesium's, when they upload it to ion it loads perfectly in the 3d viewer there without any issues however the unity plugin gives the following errors for a lot of tiles. This is one of the errors (but they are all very similar but different tiles):
When I use the 3d-tiles-validator it will also label that tile as: