CesiumGS / cesium-unity

Bringing the 3D geospatial ecosystem to Unity
https://cesium.com/platform/cesium-for-unity/
Apache License 2.0
317 stars 74 forks source link

Limit Maps Tiles API Request AR App #468

Open NathalieTomas opened 2 weeks ago

NathalieTomas commented 2 weeks ago

Hello,

We are currently developing an application using the Geospatial Creator API and the Cesium package to visualize objects in augmented reality. I added the Cesium license 5 hours ago and have used the augmented reality application three times at two different locations. However, I have already reached 20,000 requests on the Map Tiles API, making the 5 minutes of usage extremely expensive. Do you know how I can reduce these calls, considering that I do not need to visualize in the Unity editor and the usage is exclusively on a smartphone in AR?

Thank you for your help.

kring commented 2 weeks ago

@NathalieTomas I'm a bit confused by your question. According to my understanding, Google Photorealistic 3D Tiles is billed by root tile requests. In other words, fresh loads of the tileset. The number of requests for individual map tiles shouldn't matter.

kring commented 2 weeks ago

In case it helps: if you don't want to show a Cesium3DTileset in the Editor, you can set its updateInEditor property to false.