CesiumGS / cesium-unreal-vr-tutorial

Unreal Engine project, assets, and code used in the Cesium for Unreal VR Tutorial Series
Apache License 2.0
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Fixed no forward movement on main level #26

Closed CesiumBen closed 2 years ago

CesiumBen commented 2 years ago

Summary

A rather misleading bug, turns out that the collisions are enabled on the line trace mesh cylinders that are anchored to the hands. The resulting collisions on the forward moving capsule collider of the pawn, and the line trace objects restricted the user from moving forward since you typically hold your hands out in front of you.

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xuelongmu commented 2 years ago

Thanks @CesiumBen! When testing, I felt that the speed was a bit fast right now and could be prone to inducing nausea. I think we can wait until the vignette gets implemented to further fine-tune the speed, as that will help mitigate the effects.