In my project, only "Cesium World Terrain+Bind Maps Aerial" is used, and the default MaterialLayerKey is "Overlay0", which can load normally. When it is set to "Overlay1" or "Overlay2", it can also load normally, but if it is set to "Overlay3", "Overlay4", "Overlay1000"...., It cannot be loaded anymore, and the same problem also occurs in the WMTSRasterOverlay component. Is this a bug or was it intentional?
In my project, only "Cesium World Terrain+Bind Maps Aerial" is used, and the default MaterialLayerKey is "Overlay0", which can load normally. When it is set to "Overlay1" or "Overlay2", it can also load normally, but if it is set to "Overlay3", "Overlay4", "Overlay1000"...., It cannot be loaded anymore, and the same problem also occurs in the WMTSRasterOverlay component. Is this a bug or was it intentional?