CesiumGS / cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
885 stars 286 forks source link

about RasterOverlayComponent's MaterialLayerKey :OverlayN #1381

Closed newpeople123 closed 3 months ago

newpeople123 commented 3 months ago

In my project, only "Cesium World Terrain+Bind Maps Aerial" is used, and the default MaterialLayerKey is "Overlay0", which can load normally. When it is set to "Overlay1" or "Overlay2", it can also load normally, but if it is set to "Overlay3", "Overlay4", "Overlay1000"...., It cannot be loaded anymore, and the same problem also occurs in the WMTSRasterOverlay component. Is this a bug or was it intentional?

IndigoCloud6 commented 3 months ago

Cesium Materials only preload 3 Overlay layers ,"Overlay0" ,"Overlay1" and "Overlay2 , If you want more ,you need add by yourself image image

newpeople123 commented 3 months ago

Thank you