CesiumGS / cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
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Update `CesiumWebMapTileServiceRasterOverlay` to match Unity implementation #1397

Closed j9liu closed 1 month ago

j9liu commented 2 months ago

This was a followup to https://github.com/CesiumGS/cesium-unity/pull/446 that I didn't get a chance to do until now :') From changelog:

You can test that these changes upgrade seamlessly by:

  1. BEFORE checking out this branch, add a WMTS overlay to Cesium World Terrain. Put some non-default values in the properties.
  2. Check out + build this branch, and reopen the level.
  3. Confirm that the property values were preserved.