Open demonixis opened 1 month ago
We don't have a Vision Pro, but we welcome a pull request that adds support if you're up for it!
It works like the iOS port, all we need are compiled libs for VisionOS. If you use cmake, it's pretty simple to do that. I can do the change on the build.cs files to add VisionOS support, it'll have the same library name, so basically
This is the only change to do if (Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.VisionOS)
Sounds good @demonixis. Please open a PR with that change, we'll throw it at our CI system, and then you can test out the build it produces. If it works, we can start including those binaries in the official release.
Got it, I just forked the repo. What is the best branch to start with? Is main
ok?
Yep, main is perfect.
Hello, Is it possible to you to add compiled binaries for Apple Vision Pro? It's a new target on 5.4. Best,