CesiumGS / cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
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Easy way to clamp objects to the ground #1472

Open csciguy8 opened 3 days ago

csciguy8 commented 3 days ago

We need a convenient way to force game objects to be at ground elevation of their current lat / long.

Came up on forum here.

There are many ways to achieve this with blueprints (as the forum post can show), but something easy would be ideal.

csciguy8 commented 3 days ago

We might be able to make a new cesium component that does exactly this, or add functionality to an existing component (like CesiumGlobeAnchor)

Solution would probably depend on this cesium-native PR.