Closed syaifulnizamyahya closed 2 weeks ago
Got it working for now. Instead of using steps for Visual Studio 2019, I use steps for CMake GUI. Make sure to explicitly choose Visual Studio 2019 as the compiler. Able to make progress for now.
Spoke too soon.
At the step Select "Generate Visual Studio project files"
The build window closed without any notification. Not sure if it successful or not.
I open CesiumForUnrealSamples.sln using Visual Studio 2019, and noticed that all project failed to load/unloaded.
Right click to reload does not fix it.
Any tips?
When you right click and choose "Generate Visual Studio Project Files", you should see a button that says "Show Log". That might tell you something.
And if you don't see anything there, you can also check in /Saved/Logs/CesiumForUnrealSamples.log
.
You could also try using Visual Studio Community 2022 instead. That's what I use lately.
CesiumForUnrealSamples.log Attached my logs. I did try with Visual Studio Community 2022, doesn't work. That's why I tried with Visual Studio 2019. I have tried with Unreal 5.2, 5.3, 5.4 (Switch engine version when right click *.uproject)
Any ideas?
I get this error when tyring to launch game from CesiumForUnrealSamples.uproject
You shouldn't be seeing that dialog if building the plugin yourself.
Are you just opening the .uproject? You should be building / launching the game from CesiumForUnrealSamples.sln
Closing this, as it sounds like a set up issue, rather than a repo issue.
We can still discuss though.
In this documentation, https://github.com/CesiumGS/cesium-unreal/blob/main/Documentation/developer-setup-windows.md
during setup in Visual Studio 2019,
At this step : Right-click on the root CMakeLists.txt and select "Install".
I got 4 error messages.
Anyone manage to even setup the dev environments?