Closed zuihuifeideyu closed 1 month ago
Hi @zuihuifeideyu,
What documentation are you viewing? We do not support loading glTFs directly from Cesium for Unreal, so I'm not sure where this was communicated.
But anyways, Unreal itself has the ability to import glTF models, so you're welcome to drag and drop assets into the project.
Hi @zuihuifeideyu,
What documentation are you viewing? We do not support loading glTFs directly from Cesium for Unreal, so I'm not sure where this was communicated.
But anyways, Unreal itself has the ability to import glTF models, so you're welcome to drag and drop assets into the project.
https://cesium.com/learn/unreal/unreal-faq/, in the "What file formats can I load with Cesium for Unreal?", 3D tiles payloads.
glTF is currently supported as payload inside a 3D Tiles tileset, but it is not supported as a standalone model outside of 3D Tiles. Although, as a @j9liu mentioned, Unreal itself can import glTFs at Editor time. It might help to explain a little more about your use-case.
@zuihuifeideyu I'm going to close this issue due to inactivity. Please feel free to add more information if you're still running into trouble.
Hi, in the documents of cesium for unreal, I saw that the Cesium for Unreal support load gltf, how to do it? And, if I want to load gltfs at runtime? Thank you!