CesiumGS / cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
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Cesium3DTilesetCrash,I don't konw why? #1533

Open sd63534790 opened 1 week ago

sd63534790 commented 1 week ago

ErrorMessage:Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001f4ba670660 CallStack: LJEPS3DSystem!Cesium3DTilesSelection::Tile::getState() LJEPS3DSystem!ACesium3DTileset::Tick() [F:\UE5\product\lianjiangdpv52cplus\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:2054] LJEPS3DSystem!AActor::TickActor() LJEPS3DSystem!FActorTickFunction::ExecuteTick() LJEPS3DSystem!FTickFunctionTask::DoTask() LJEPS3DSystem!TGraphTask<FTickFunctionTask>::ExecuteTask() LJEPS3DSystem!FNamedTaskThread::ProcessTasksNamedThread() LJEPS3DSystem!FNamedTaskThread::ProcessTasksUntilQuit() LJEPS3DSystem!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() LJEPS3DSystem!FTickTaskSequencer::ReleaseTickGroup() LJEPS3DSystem!FTickTaskManager::RunTickGroup() LJEPS3DSystem!UWorld::RunTickGroup() LJEPS3DSystem!UWorld::Tick() LJEPS3DSystem!UGameEngine::Tick() LJEPS3DSystem!FEngineLoop::Tick() LJEPS3DSystem!GuardedMain() LJEPS3DSystem!GuardedMainWrapper() LJEPS3DSystem!LaunchWindowsStartup() LJEPS3DSystem!WinMain() LJEPS3DSystem!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32

kring commented 5 days ago

Please tell us more about what you were doing when this happened. It would also be helpful to know what versions of Unreal Engine and Cesium for Unreal you're using.