CesiumGS / cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
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Generate navigation mesh on Cesium3DTileset #327

Closed xuelongmu closed 1 year ago

xuelongmu commented 3 years ago

Navigation meshes can be generated in Unreal for movable static meshes. However, navigation meshes currently cannot be generated on the Cesium World Terrain, which is a Cesium3DTileset actor. I have experimented with adding a UNavLinkComponent to Cesium3DTileset in the navmesh-generation branch with Navigation Invokers and dynamic navmesh generation turned on, but haven't gotten it working yet.

As this is not a priority feature for the upcoming update, I will revisit this issue in the future.

argallegos commented 2 years ago

Forum requests for this feature: https://community.cesium.com/t/cant-use-nav-mesh-on-cesium-terrain/18465 https://community.cesium.com/t/adjusting-nav-mesh-bound-volume-according-to-the-terrain/17833/4 https://community.cesium.com/t/generating-navmeshes/12998

j9liu commented 1 year ago

Closed by #1044.