CesiumGS / cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
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Windows -> Linux Cross Compilation Notes #387

Closed shehzan10 closed 3 years ago

shehzan10 commented 3 years ago

Copied from https://github.com/CesiumGS/cesium-unreal/pull/377#issuecomment-827294409 and https://github.com/CesiumGS/cesium-unreal/pull/377#issuecomment-827298083

Steps for Linux Cross Compilation of Cesium for Unreal Samples from Windows

  1. Make sure UE Editor is closed (so that new environment variables propogate).
  2. Download and install the combined package from travis into UE Engine Plugins directory.
  3. Download and Install the 4.26 | -v17 clang-10.0.1-based toolchain from https://docs.unrealengine.com/en-US/SharingAndReleasing/Linux/GettingStarted/index.html
    1. Open CMD Prompt and run %LINUX_MULTIARCH_ROOT%x86_64-unknown-linux-gnu\bin\clang++ -v. Match the output to https://docs.unrealengine.com/en-US/SharingAndReleasing/Linux/GettingStarted/#troubleshooting.
  4. Open CesiumForUnreal/Source/CesiumRuntime/CesiumRuntime.Build.cs and change the Unknown target variables for libraries to match the Linux target.
    • I'm not entirely sure why it doesn't use the Linux target.
      else {
          platform = "Linux-x64";
          libPostfix = ".a";
          libPrefix = "lib";
      }
  5. Open UE Editor and run File -> Package Project -> Linux -> Linux.
  6. Copy the build package to Linux system.
  7. Add chmod +x CesiumForUnrealSamples/LinuxNoEditor/CesiumForUnrealSamples.sh.
  8. Run CesiumForUnrealSamples/LinuxNoEditor/CesiumForUnrealSamples.sh

Fixes Required

This is however running into errors as described below. Even though Linux exe builds, it doesn't run because I think we're hardcoding/ using environment variables in some places which is causing errors like

terminating with uncaught exception of type std::runtime_error: unable to open database file

I assume this has to do with our cache database, but not sure cuz I didn't dig. In any case, I think we can deal with this separately.

Full log (shipping build):

LinuxNoEditor$ ./CesiumForUnrealSamples.sh
4.26.1-15228867+++UE4+Release-4.26 522 0
Disabling core dumps.
Unable to read VR Path Registry from /home/shehzan/.config/openvr/openvrpaths.vrpath
[0427/000426:ERROR:browser_main_loop.cc(217)] Running without the SUID sandbox! See https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md for more information on developing with the sandbox on.
LaunchProcess: failed to execvp:
/home/shehzan/workspace/Packages/CesiumForUnrealSamplesPackagesLinux/LinuxNoEditor/Engine/Binaries/Linux/UnrealCEFSubProcess
LaunchProcess: failed to execvp:
/home/shehzan/workspace/Packages/CesiumForUnrealSamplesPackagesLinux/LinuxNoEditor/Engine/Binaries/Linux/UnrealCEFSubProcess
[2021-04-27 00:04:26.238] [info] [TileContentFactory.cpp:12] Registering magic header glTF
[2021-04-27 00:04:26.238] [info] [TileContentFactory.cpp:12] Registering magic header b3dm
[2021-04-27 00:04:26.238] [info] [TileContentFactory.cpp:12] Registering magic header cmpt
[2021-04-27 00:04:26.238] [info] [TileContentFactory.cpp:12] Registering magic header json
[2021-04-27 00:04:26.238] [info] [TileContentFactory.cpp:21] Registering content type application/vnd.quantized-mesh
[0427/000426:WARNING:ipc_message_attachment_set.cc(57)] MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
Unable to read VR Path Registry from /home/shehzan/.config/openvr/openvrpaths.vrpath
Unable to read VR Path Registry from /home/shehzan/.config/openvr/openvrpaths.vrpath
terminating with uncaught exception of type std::runtime_error: unable to open database file
./CesiumForUnrealSamples.sh: line 5: 376161 Aborted                 (core dumped) "$UE4_PROJECT_ROOT/CesiumForUnrealSamples/Binaries/Linux/CesiumForUnrealSamples-Linux-Shipping" CesiumForUnrealSamples "$@"

Full Log (development build):

LinuxNoEditor$ ./CesiumForUnrealSamples.sh                                                                                                                                                                                                                              /home/shehzan/workspace/CesiumForUnrealSamplesPackagesLinux/LinuxNoEditor 00:12:38 
Increasing per-process limit of core file size to infinity.
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogPakFile: Display: Found Pak file ../../../CesiumForUnrealSamples/Content/Paks/CesiumForUnrealSamples-LinuxNoEditor.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../CesiumForUnrealSamples/Content/Paks/CesiumForUnrealSamples-LinuxNoEditor.pak.
LogPakFile: PakFile PrimaryIndexSize=20394
LogPakFile: PakFile PathHashIndexSize=43320
LogPakFile: PakFile FullDirectoryIndexSize=56360
LogPakFile: OnPakFileMounted2Time == 0.000001
LogPlatformFile: Using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 17 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.057816
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogPluginManager: Mounting plugin CesiumForUnreal
LogPluginManager: Mounting plugin WebBrowserWidget
LogPluginManager: Mounting plugin SunPosition
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MegascansPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin SQLiteSupport
LogPluginManager: Mounting plugin DatabaseSupport
LogPluginManager: Mounting plugin SQLiteCore
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WebMMedia
LogInit: Using libcurl 7.65.3-DEV
LogInit:  - built for x86_64-unknown-linux-gnu
LogInit:  - supports SSL with OpenSSL/1.1.1c
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_TLSAUTH_SRP
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.26-CL-15228867
LogInit: Engine Version: 4.26.1-15228867+++UE4+Release-4.26
LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
LogInit: Net CL: 14830424
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: AMD Ryzen Threadripper 1950X 16-Core Processor , GPU: GenericGPUBrand
LogInit: Compiled (64-bit): Jan 28 2021 07:17:35
LogInit: Compiled with Clang: 10.0.1 (https://github.com/llvm/llvm-project ef32c611aa214dea855364efd7ba451ec5ec3f74)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.26
LogInit: Command Line: 
LogInit: Base Directory: /home/shehzan/workspace/CesiumForUnrealSamplesPackagesLinux/LinuxNoEditor/CesiumForUnrealSamples/Binaries/Linux/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
[2021.04.27-04.12.42:351][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.04.27-04.12.42:351][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2021.04.27-04.12.42:351][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
[2021.04.27-04.12.42:351][  0]LogInit: Initializing SDL.
[2021.04.27-04.12.42:577][  0]LogInit: Initialized SDL 2.0.12 revision: 13609 (hg-13609:34cc7d3b69d3) (compiled against 2.0.12)
[2021.04.27-04.12.42:577][  0]LogInit: Using SDL video driver 'x11'
[2021.04.27-04.12.42:577][  0]LogInit: Display metrics:
[2021.04.27-04.12.42:577][  0]LogInit:   PrimaryDisplayWidth: 3840
[2021.04.27-04.12.42:577][  0]LogInit:   PrimaryDisplayHeight: 2160
[2021.04.27-04.12.42:577][  0]LogInit:   PrimaryDisplayWorkAreaRect:
[2021.04.27-04.12.42:577][  0]LogInit:     Left=0, Top=0, Right=3840, Bottom=2112
[2021.04.27-04.12.42:577][  0]LogInit:   VirtualDisplayRect:
[2021.04.27-04.12.42:577][  0]LogInit:     Left=0, Top=0, Right=3840, Bottom=2112
[2021.04.27-04.12.42:577][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2021.04.27-04.12.42:577][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2021.04.27-04.12.42:577][  0]LogInit:   Number of monitors: 1
[2021.04.27-04.12.42:577][  0]LogInit:     Monitor 0
[2021.04.27-04.12.42:577][  0]LogInit:       Name: DELL U3219Q 31"
[2021.04.27-04.12.42:577][  0]LogInit:       ID: display0
[2021.04.27-04.12.42:577][  0]LogInit:       NativeWidth: 3840
[2021.04.27-04.12.42:577][  0]LogInit:       NativeHeight: 2160
[2021.04.27-04.12.42:577][  0]LogInit:       bIsPrimary: true
[2021.04.27-04.12.42:577][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:577][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.04.27-04.12.42:577][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.04.27-04.12.42:578][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.04.27-04.12.42:578][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.04.27-04.12.42:578][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2021.04.27-04.12.42:579][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.04.27-04.12.42:579][  0]LogLinux: Selected Device Profile: [LinuxNoEditor]
[2021.04.27-04.12.42:579][  0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxNoEditor]
[2021.04.27-04.12.42:579][  0]LogHAL: Display: Platform has ~ 4 GB [135001878528 / 4294967296 / 126], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2021.04.27-04.12.42:579][  0]LogInit: Going up to parent DeviceProfile [Linux]
[2021.04.27-04.12.42:579][  0]LogInit: Going up to parent DeviceProfile []
[2021.04.27-04.12.42:579][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.04.27-04.12.42:579][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.04.27-04.12.42:579][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.04.27-04.12.42:580][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2021.04.27-04.12.42:580][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Scalability.ini]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.04.27-04.12.42:580][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.04.27-04.12.42:580][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../CesiumForUnrealSamples/Saved/Config/LinuxNoEditor/Engine.ini]
[2021.04.27-04.12.42:580][  0]LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:60000]]
[2021.04.27-04.12.42:580][  0]LogInit: Unix hardware info:
[2021.04.27-04.12.42:580][  0]LogInit:  - we are the first instance of this executable
[2021.04.27-04.12.42:580][  0]LogInit:  - this process' id (pid) is 380511, parent process' id (ppid) is 380504
[2021.04.27-04.12.42:580][  0]LogInit:  - we are not running under debugger
[2021.04.27-04.12.42:580][  0]LogInit:  - machine network name is 'deuterium'
[2021.04.27-04.12.42:580][  0]LogInit:  - user name is 'shehzan' (shehzan)
[2021.04.27-04.12.42:581][  0]LogInit:  - we're logged in locally
[2021.04.27-04.12.42:581][  0]LogInit:  - we're running with rendering
[2021.04.27-04.12.42:581][  0]LogInit:  - CPU: AuthenticAMD 'AMD Ryzen Threadripper 1950X 16-Core Processor ' (signature: 0x800F11)
[2021.04.27-04.12.42:581][  0]LogInit:  - Number of physical cores available for the process: 16
[2021.04.27-04.12.42:581][  0]LogInit:  - Number of logical cores available for the process: 32
[2021.04.27-04.12.42:581][  0]LogInit:  - Cache line size: 64
[2021.04.27-04.12.42:581][  0]LogInit:  - Memory allocator used: binned2
[2021.04.27-04.12.42:581][  0]LogInit:  - This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
[2021.04.27-04.12.42:581][  0]LogInit:  - This is an internal build.
[2021.04.27-04.12.42:581][  0]LogCore: Benchmarking clocks:
[2021.04.27-04.12.42:581][  0]LogCore:  - CLOCK_MONOTONIC (id=1) can sustain 43820272 (43820K, 44M) calls per second without zero deltas.
[2021.04.27-04.12.42:581][  0]LogCore:  - CLOCK_MONOTONIC_RAW (id=4) can sustain 43520249 (43520K, 44M) calls per second without zero deltas.
[2021.04.27-04.12.42:581][  0]LogCore:  - CLOCK_MONOTONIC_COARSE (id=6) can sustain 183306763 (183307K, 183M) calls per second with 99.999858% zero deltas.
[2021.04.27-04.12.42:581][  0]LogCore: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2021.04.27-04.12.42:581][  0]LogInit: Unix-specific commandline switches:
[2021.04.27-04.12.42:581][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2021.04.27-04.12.42:581][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2021.04.27-04.12.42:581][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2021.04.27-04.12.42:581][  0]LogInit:  -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2021.04.27-04.12.42:581][  0]LogInit:  -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2021.04.27-04.12.42:581][  0]LogInit:  -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
[2021.04.27-04.12.42:581][  0]LogInit:  -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2021.04.27-04.12.42:581][  0]LogInit:  -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2021.04.27-04.12.42:581][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2021.04.27-04.12.42:581][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2021.04.27-04.12.42:581][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2021.04.27-04.12.42:581][  0]LogInit:  - Physical RAM available (not considering process quota): 126 GB (128747 MB, 131837772 KB, 135001878528 bytes)
[2021.04.27-04.12.42:581][  0]LogInit:  - VirtualMemoryAllocator pools will grow at scale 1.4
[2021.04.27-04.12.42:581][  0]LogInit:  - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2021.04.27-04.12.42:593][  0]LogInit: Physics initialised using underlying interface: PhysX
[2021.04.27-04.12.42:593][  0]LogInit: Using OS detected language (en-US).
[2021.04.27-04.12.42:593][  0]LogInit: Using OS detected locale (en-US).
[2021.04.27-04.12.42:594][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2021.04.27-04.12.42:603][  0]LogHAL: Warning: Splash screen image not found.
[2021.04.27-04.12.42:606][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2021.04.27-04.12.42:606][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2021.04.27-04.12.42:607][  0]LogInit: Using SDL_WINDOW_VULKAN
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: - Found 4 instance layers
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_standard_validation
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_LAYER_MESA_overlay
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_LAYER_NV_optimus
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: - Found 18 instance extensions
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_EXT_acquire_xlib_display
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_EXT_debug_report
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_EXT_debug_utils
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_EXT_direct_mode_display
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_EXT_display_surface_counter
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_device_group_creation
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_display
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_external_fence_capabilities
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_external_memory_capabilities
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_external_semaphore_capabilities
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_get_display_properties2
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_get_physical_device_properties2
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_get_surface_capabilities2
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_surface
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_surface_protected_capabilities
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_wayland_surface
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_xcb_surface
[2021.04.27-04.12.42:630][  0]LogVulkanRHI: Display: * VK_KHR_xlib_surface
Unable to read VR Path Registry from /home/shehzan/.config/openvr/openvrpaths.vrpath
[2021.04.27-04.12.42:631][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.04.27-04.12.42:631][  0]LogVulkanRHI: Display: Not using instance layers
[2021.04.27-04.12.42:631][  0]LogVulkanRHI: Display: Using instance extensions
[2021.04.27-04.12.42:631][  0]LogVulkanRHI: Display: * VK_KHR_surface
[2021.04.27-04.12.42:631][  0]LogVulkanRHI: Display: * VK_KHR_xlib_surface
[2021.04.27-04.12.42:631][  0]LogVulkanRHI: Display: * VK_KHR_external_memory_capabilities
[2021.04.27-04.12.42:631][  0]LogVulkanRHI: Display: * VK_KHR_get_physical_device_properties2
[2021.04.27-04.12.42:639][  0]LogVulkanRHI: Display: Found 1 device(s)
[2021.04.27-04.12.42:639][  0]LogVulkanRHI: Display: Device 0: GeForce GTX 1080 Ti
[2021.04.27-04.12.42:639][  0]LogVulkanRHI: Display: - API 1.2.155(0x40209b) Driver 0x73124040 VendorId 0x10de
[2021.04.27-04.12.42:639][  0]LogVulkanRHI: Display: - DeviceID 0x1b06 Type Discrete GPU
[2021.04.27-04.12.42:639][  0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 32 Timestamps 1
[2021.04.27-04.12.42:639][  0]LogVulkanRHI: Display: - Device Properties driverName: NVIDIA
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: - Device Properties driverInfo: 460.73.01
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device layer VK_LAYER_MESA_device_select
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_4444_formats
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_blend_operation_advanced
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_buffer_device_address
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_calibrated_timestamps
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_conditional_rendering
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_conservative_rasterization
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_custom_border_color
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_depth_clip_enable
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_depth_range_unrestricted
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_descriptor_indexing
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_discard_rectangles
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_display_control
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_extended_dynamic_state
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_external_memory_host
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_fragment_shader_interlock
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_global_priority
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_host_query_reset
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_image_robustness
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_index_type_uint8
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_inline_uniform_block
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_line_rasterization
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_memory_budget
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_pci_bus_info
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_pipeline_creation_cache_control
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_pipeline_creation_feedback
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_post_depth_coverage
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_private_data
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_robustness2
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_sample_locations
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_sampler_filter_minmax
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_scalar_block_layout
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_separate_stencil_usage
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_shader_atomic_float
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_shader_demote_to_helper_invocation
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_shader_image_atomic_int64
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_shader_subgroup_ballot
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_shader_subgroup_vote
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_shader_viewport_index_layer
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_subgroup_size_control
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_texel_buffer_alignment
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_tooling_info
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_transform_feedback
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_vertex_attribute_divisor
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_EXT_ycbcr_image_arrays
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_16bit_storage
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_8bit_storage
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_acceleration_structure
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_bind_memory2
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_buffer_device_address
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_copy_commands2
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_create_renderpass2
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_dedicated_allocation
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_deferred_host_operations
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_depth_stencil_resolve
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_descriptor_update_template
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_device_group
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_draw_indirect_count
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_driver_properties
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_external_fence
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_external_fence_fd
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_external_memory
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_external_memory_fd
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_external_semaphore
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_external_semaphore_fd
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_get_memory_requirements2
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_image_format_list
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_imageless_framebuffer
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_maintenance1
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_maintenance2
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_maintenance3
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_multiview
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_pipeline_executable_properties
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_pipeline_library
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_push_descriptor
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_ray_tracing_pipeline
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_relaxed_block_layout
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_sampler_mirror_clamp_to_edge
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_sampler_ycbcr_conversion
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_separate_depth_stencil_layouts
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_atomic_int64
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_clock
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_draw_parameters
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_float16_int8
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_float_controls
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_non_semantic_info
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_subgroup_extended_types
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_shader_terminate_invocation
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_spirv_1_4
[2021.04.27-04.12.42:640][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_storage_buffer_storage_class
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_swapchain
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_swapchain_mutable_format
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_timeline_semaphore
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_uniform_buffer_standard_layout
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_variable_pointers
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_KHR_vulkan_memory_model
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_clip_space_w_scaling
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_coverage_reduction_mode
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_dedicated_allocation
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_dedicated_allocation_image_aliasing
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_device_diagnostic_checkpoints
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_device_diagnostics_config
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_device_generated_commands
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_fill_rectangle
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_fragment_coverage_to_color
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_framebuffer_mixed_samples
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_geometry_shader_passthrough
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_ray_tracing
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_sample_mask_override_coverage
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_shader_sm_builtins
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_shader_subgroup_partitioned
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_viewport_array2
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NV_viewport_swizzle
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: -    Found device extension VK_NVX_multiview_per_view_attributes
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: Using Device 0: Geometry 1 Tessellation 1 BufferAtomic64 1
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: Found 3 Queue Families
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: Initializing Queue Family 0: 16 queues Gfx Compute Xfer Sparse
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: Initializing Queue Family 1: 2 queues Xfer Sparse
[2021.04.27-04.12.42:641][  0]LogVulkanRHI: Display: Skipping unnecessary Queue Family 2: 8 queues Compute Xfer Sparse
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: Using device layers
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: Using device extensions
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_driver_properties
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_dedicated_allocation
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_swapchain
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_maintenance1
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_maintenance2
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_EXT_memory_budget
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: * VK_KHR_image_format_list
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: 3 Device Memory Heaps; Max memory allocations -1
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  0: Flags 0x1 Size 11811160064 (11264.00 MB) GPU
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  1: Flags 0x0 Size 101251408896 (96560.87 MB) 
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  2: Flags 0x1 Size 257949696 (246.00 MB) GPU
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: 11 Device Memory Types (Not unified)
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  7: Flags 0x00001 Heap  0  Local                                         
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  0: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  1: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  2: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  3: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  4: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  5: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  6: Flags 0x00000 Heap  1                                                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  8: Flags 0x00006 Heap  1        HostVisible HostCoherent                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:  9: Flags 0x0000e Heap  1        HostVisible HostCoherent HostCached     
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: 10: Flags 0x00007 Heap  2  Local HostVisible HostCoherent                
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: Host Allocation Percentage   0.00% -          0.00MB / 10503.625MB
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display: Memory Budget
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:             | Usage                     | Budget          | Size            |
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:    ---------|---------------------------------------------------------------|
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:     HEAP 00 |   0.00% /         0.000mb |     10503.625mb |     11264.000mb |
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:     HEAP 01 |   0.02% /        20.281mb |     96560.868mb |     96560.868mb |
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:     HEAP 02 |   3.94% /         9.688mb |       236.312mb |       246.000mb |
[2021.04.27-04.12.42:944][  0]LogVulkanRHI: Display:    ---------|---------------------------------------------------------------|
[2021.04.27-04.12.42:977][  0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../CesiumForUnrealSamples/Saved/VulkanPSO.cache.10de.1b06' not found.
[2021.04.27-04.12.42:978][  0]LogVulkanRHI: Display: Nvidia User Driver Version = 460.73
[2021.04.27-04.12.42:984][  0]LogRHI: Texture pool is 8057 MB (70% of 11510 MB)
[2021.04.27-04.12.42:984][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2021.04.27-04.12.42:989][  0]LogShaderLibrary: Display: Using ../../../CesiumForUnrealSamples/Content/ShaderArchive-Global-SF_VULKAN_SM5.ushaderbytecode for material shader code. Total 1998 unique shaders.
[2021.04.27-04.12.42:989][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2021.04.27-04.12.42:989][  0]LogTemp: Warning: Clearing the OS Cache
[2021.04.27-04.12.42:991][  0]LogPakFile: New pak file ../../../CesiumForUnrealSamples/Content/Paks/CesiumForUnrealSamples-LinuxNoEditor.pak added to pak precacher.
[2021.04.27-04.12.43:017][  0]LogSlate: Using FreeType 2.10.0
[2021.04.27-04.12.43:017][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.04.27-04.12.43:057][  0]LogShaderLibrary: Display: Using ../../../CesiumForUnrealSamples/Content/ShaderArchive-CesiumForUnrealSamples-SF_VULKAN_SM5.ushaderbytecode for material shader code. Total 1529 unique shaders.
[2021.04.27-04.12.43:057][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library CesiumForUnrealSamples
[2021.04.27-04.12.43:057][  0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
[2021.04.27-04.12.43:057][  0]LogRHI: Display: Failed to open default shader pipeline cache for CesiumForUnrealSamples using shader platform 20.
[2021.04.27-04.12.43:057][  0]LogInit: Using OS detected language (en-US).
[2021.04.27-04.12.43:057][  0]LogInit: Using OS detected locale (en-US).
[2021.04.27-04.12.43:057][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
[2021.04.27-04.12.43:057][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
[2021.04.27-04.12.43:057][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2021.04.27-04.12.43:057][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2021.04.27-04.12.43:059][  0]LogTextLocalizationManager: Compacting localization data took   1.26ms
[2021.04.27-04.12.43:060][  0]LogAssetRegistry: FAssetRegistry took 0.0013 seconds to start up
[2021.04.27-04.12.43:125][  0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
[2021.04.27-04.12.43:126][  0]LogPackageLocalizationCache: Processed 23 localized package path(s) for 1 prioritized culture(s) in 0.000051 seconds
[2021.04.27-04.12.43:130][  0]LogSerialization: Display: AllowBulkDataInIoStore: 'true'
[2021.04.27-04.12.43:130][  0]LogLinux: Selected Device Profile: [LinuxNoEditor]
[2021.04.27-04.12.43:131][  0]LogInit: Active device profile: [0x7fb46faafac0][0x7fb46fe37630 49] LinuxNoEditor
[2021.04.27-04.12.43:131][  0]LogInit: Profiles: [0x7fb46faafdc0][0x7fb46fe389e0 49] Linux, [0x7fb46faafac0][0x7fb46fe37630 49] LinuxNoEditor, 
[2021.04.27-04.12.43:137][  0]LogNetVersion: CesiumForUnrealSamples 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 4288530244)
[2021.04.27-04.12.43:181][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.04.27-04.12.43:181][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.04.27-04.12.43:201][  0]LogMoviePlayer: Initializing movie player
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain format...
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: Found 3 Surface present modes:
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2)
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3)
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0)
[2021.04.27-04.12.43:230][  0]LogVulkanRHI: Display: Selected VkPresentModeKHR mode 2
[2021.04.27-04.12.43:238][  0]LogVulkanRHI: Creating new VK swapchain with present mode 2, format 44, color space 0, num images 3
[2021.04.27-04.12.43:354][  0]LogVulkanRHI: Creating new VK swapchain with present mode 0, format 44, color space 0, num images 3
[2021.04.27-04.12.43:363][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.04.27-04.12.43:363][  0]LogSlate: Slate font cache was flushed
[0427/001243:ERROR:browser_main_loop.cc(217)] Running without the SUID sandbox! See https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md for more information on developing with the sandbox on.
LaunchProcess: failed to execvp:
/home/shehzan/workspace/CesiumForUnrealSamplesPackagesLinux/LinuxNoEditor/Engine/Binaries/Linux/UnrealCEFSubProcess
LaunchProcess: failed to execvp:
/home/shehzan/workspace/CesiumForUnrealSamplesPackagesLinux/LinuxNoEditor/Engine/Binaries/Linux/UnrealCEFSubProcess
[0427/001243:WARNING:ipc_message_attachment_set.cc(57)] MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
[0427/001243:WARNING:channel.cc(359)] RawChannel write error
[2021-04-27 00:12:43.403] [info] [TileContentFactory.cpp:12] Registering magic header glTF
[2021-04-27 00:12:43.403] [info] [TileContentFactory.cpp:12] Registering magic header b3dm
[2021-04-27 00:12:43.403] [info] [TileContentFactory.cpp:12] Registering magic header cmpt
[2021-04-27 00:12:43.403] [info] [TileContentFactory.cpp:12] Registering magic header json
[2021-04-27 00:12:43.403] [info] [TileContentFactory.cpp:21] Registering content type application/vnd.quantized-mesh
[2021.04.27-04.12.43:403][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.04.27-04.12.43:407][  0]LogUObjectArray: 14654 objects as part of root set at end of initial load.
[2021.04.27-04.12.43:407][  0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2021.04.27-04.12.43:407][  0]LogUObjectAllocator: 2978056 out of 0 bytes used by permanent object pool.
[2021.04.27-04.12.43:407][  0]LogUObjectArray: CloseDisregardForGC: 14654/14654 objects in disregard for GC pool
[2021.04.27-04.12.43:410][  0]LogEngine: Initializing Engine...
Unable to read VR Path Registry from /home/shehzan/.config/openvr/openvrpaths.vrpath
Unable to read VR Path Registry from /home/shehzan/.config/openvr/openvrpaths.vrpath
[2021.04.27-04.12.43:410][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.04.27-04.12.43:411][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2021.04.27-04.12.43:466][  0]LogPakFile: Precache HighWater 16MB

[2021.04.27-04.12.43:466][  0]LogPakFile: Precache HighWater 32MB

[2021.04.27-04.12.43:466][  0]LogInit: Initializing FReadOnlyCVARCache
[2021.04.27-04.12.43:466][  0]LogAudio: Display: Initializing Audio Device Manager...
[2021.04.27-04.12.43:466][  0]LogAudio: Display: Audio Device Manager Initialized
[2021.04.27-04.12.43:466][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display:   Sample Rate:                                              48000
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display:   Callback Buffer Frame Size Requested: 1024
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display:   Callback Buffer Frame Size To Use:        1024
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display:   Number of buffers to queue:                       2
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display:   Max Channels (voices):                            32
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display:   Number of Async Source Workers:           0
[2021.04.27-04.12.43:466][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.04.27-04.12.43:466][  0]LogAudio: Display: Using built-in audio occlusion.
[2021.04.27-04.12.43:466][  0]LogAudioMixer: Display: Initializing audio mixer.
[2021.04.27-04.12.43:468][  0]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
[2021.04.27-04.12.43:761][  0]LogAudioMixerSDL: Opening default audio device (device index -1)
[2021.04.27-04.12.43:763][  0]LogAudioMixer: Display: Using Audio Device Default Audio Device
[2021.04.27-04.12.43:763][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.04.27-04.12.43:765][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.04.27-04.12.43:765][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.04.27-04.12.43:766][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.04.27-04.12.43:766][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144
[2021.04.27-04.12.43:767][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.04.27-04.12.43:767][  0]LogInit: FAudioDevice initialized.
[2021.04.27-04.12.43:768][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.04.27-04.12.43:768][  0]LogInit: Texture streaming: Enabled
[2021.04.27-04.12.43:773][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2021.04.27-04.12.43:773][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.04.27-04.12.43:773][  0]LogInit: Display: Game Engine Initialized.
[2021.04.27-04.12.43:773][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png' error.
[2021.04.27-04.12.43:773][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2021.04.27-04.12.43:774][  0]LogInit: Display: Starting Game.
[2021.04.27-04.12.43:774][  0]LogNet: Browse: /Game/CesiumSamples/Maps/01/01_CesiumWorld?Name=Player
[2021.04.27-04.12.43:774][  0]LogLoad: LoadMap: /Game/CesiumSamples/Maps/01/01_CesiumWorld?Name=Player
[2021.04.27-04.12.43:774][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2021.04.27-04.12.43:776][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.04.27-04.12.43:776][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.04.27-04.12.43:779][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2021.04.27-04.12.43:781][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
[2021.04.27-04.12.43:792][  0]LogAudio: Display: Audio Device (ID: 1) registered with world '01_CesiumWorld'.
[2021.04.27-04.12.43:793][  0]LogAIModule: Creating AISystem for world 01_CesiumWorld
[2021.04.27-04.12.43:802][  0]LogLoad: Game class is 'FloatingGameMode_C'
[2021.04.27-04.12.43:803][  0]LogWorld: Bringing World /Game/CesiumSamples/Maps/01/01_CesiumWorld.01_CesiumWorld up for play (max tick rate 0) at 2021.04.27-00.12.43
[2021.04.27-04.12.43:803][  0]LogWorld: Bringing up level for play took: 0.000456
[2021.04.27-04.12.43:804][  0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2021.04.27-04.12.43:804][  0]LogCesium: Loading tileset for asset ID 1
terminating with uncaught exception of type std::runtime_error: disk I/O error
./CesiumForUnrealSamples.sh: line 5: 380511 Aborted                 (core dumped) "$UE4_PROJECT_ROOT/CesiumForUnrealSamples/Binaries/Linux/CesiumForUnrealSamples" CesiumForUnrealSamples "$@"
[Exit 134 ABRT]
kring commented 3 years ago

terminating with uncaught exception of type std::runtime_error: unable to open database file

This sounds like #245. If it is, there's no further action for this issue, right?

shehzan10 commented 3 years ago

This sounds like #245. If it is, there's no further action for this issue, right?

Not entirely sure as I was running a single process. Its possible that it could be solved by the same changes, but the occurrence is different.

kring commented 3 years ago

You were presumably running the Editor, and then launched the packaged version of the game, right? So that is two instances. If you closed the editor first, then it's not #245 and there's apparently some other issue.

shehzan10 commented 3 years ago

@kring I ran it again, this time making sure not to run editor. It still fails to run. But now it errors with terminating with uncaught exception of type std::runtime_error: disk I/O error

kring commented 3 years ago

Is this WSL? If so, is it stored in the true Linux file system, or is it at /mnt/c or somesuch?

shehzan10 commented 3 years ago

@kring - No, running fully native hardware and OS.

kring commented 3 years ago

Thanks for answering all my silly questions, @shehzan10. :)

So I tried it myself, and it worked fine, no DB locking error. I did a couple of small things differently from your instructions:

I did the package from a Windows machine, and then copied it to a local path on my Linux machine (Ubuntu 20.10). And when I ran either the executable or the .sh file in the root directory, it started up just fine.

On my system, the cache sqlite file is stored at ~/.config/Epic/UnrealEngine/4.26/cesium-request-cache.sqlite. Is there anything unusual about the file system on your system at that location? The sqlite DB is using WAL mode, so network shares and unusual file systems might not work properly.

kring commented 3 years ago

The Development build works fine too, same as Shipping.

shehzan10 commented 3 years ago
  • I didn't edit CesiumForUnreal/Source/CesiumRuntime/CesiumRuntime.Build.cs. It didn't seem to be necessary.

Oh interesting, cross compilation definitely went into Unknown for me (confirmed by looking in the log).

I did try both development and shipping builds and those ran into errors.

On my system, the cache sqlite file is stored at ~/.config/Epic/UnrealEngine/4.26/cesium-request-cache.sqlite. Is there anything unusual about the file system on your system at that location? The sqlite DB is using WAL mode, so network shares and unusual file systems might not work properly.

Nothing unusual - using local disk etc. I'll confirm the location of the Sqlite Cache file later today. I might just delete it and start clean.

petergerten commented 3 years ago

I also ran into the issue:

terminate called after throwing an instance of 'std::runtime_error'
  what():  unable to open database file

Packaged under Ubuntu 20.04.

This is a custom project which works fine in the editor. Packaging works as well, but when I start the packaged project I get the above error.

(Note: I am not cross-compiling but have a 100% linux setup)

kring commented 3 years ago

@petergerten we've seen that issue when running a packaged build and the editor simultaneously, because both try to write to the Cesium for Unreal tile cache and one of them fails. When the shipping build fails, it causes an immediate program termination because exceptions are disabled in shipping builds. See #245.

petergerten commented 3 years ago

@kring I am running this in a dedicated docker container (https://github.com/adamrehn/ue4-docker) - there is no Editor (or other instance) running in parallel.

What would be the default path of the tile cache?

petergerten commented 3 years ago

In Cesium3DTileset.cpp I can see that the path seems to be constructed by:

FString baseDirectory = FPaths::EngineUserDir();
FString filename = FPaths::Combine(baseDirectory, TEXT("cesium-request-cache.sqlite"));

Is that the tile cache?

I can't find where the particular error message unable to open database file comes from though.

kring commented 3 years ago

Yes, that's the tile cache. The error probably comes from SQLite itself, via this line: https://github.com/CesiumGS/cesium-native/blob/4267f658ae4b9bf64e099f028380ad8e6f35d1b8/CesiumAsync/src/SqliteCache.cpp#L119

baothientran commented 3 years ago

FYI, currently there is a work-on-progress change on SqliteCache class to drop all exceptions via SqliteCache::create() static method. It will fallback to UnrealAssetAccessor if no database is connected

petergerten commented 3 years ago

@kring I don't know how this works - where would EgnineUserDir() point to in a a packaged project? I don't have any .sqlite file with my packaged project. But I guess the tile cache would have to start from scratch anyway and create the file?

kring commented 3 years ago

On my Linux system it ends up being ~/.config/Epic/UnrealEngine/4.26/cesium-request-cache.sqlite. And yes, it will be created from scratch the first time it's opened.

petergerten commented 3 years ago

While I do have a ~/.config directory, I don't have a ~/.config/Epic dir. This is how I build and package the project, if that makes any difference:

/home/ue4/UnrealEngine/Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh -project="/home/ue4/project/CesiumTest/CesiumTest.uproject" -game -engine
/home/ue4/UnrealEngine/Engine/Build/BatchFiles/RunUAT.sh BuildCookRun -project="/home/ue4/project/CesiumTest/CesiumTest.uproject" --no-sandbox -platform=Linux -clientconfig=Development -cook -allmaps -build -stage -pak -archive -archivedirectory="/home/ue4/out"

As I don't seem to have cesium-request-cache.sqlite anywhere, I assume the error can also happen when there is no permission to create it?

petergerten commented 3 years ago

Answering my own question: for me it indeed turned out to be a permission issue! The original error disappeared :-) Thanks for the pointers!

kring commented 3 years ago

This seems to be working well and there is nothing additional to do here.