Open moxuanzhu opened 1 year ago
@lilleyse or @ptrgags would you please take a look at this model and see what about it leads it to partially load?
@ptrgags I can take a first pass here
@lilleyse ah okay, thanks!
I did pass the model through the validator, there were a number of warnings including one about the skinned mesh
@ptrgags thanks, but why in other webgl engine,the gltf can show correctly, in gltf viewer, it show
@ggetz Do you know the reason for this issue? thanks!
Some triaging, with some wild guesses:
"generator" : "Khronos glTF Blender I/O v1.6.16"
). It may be worth a try to to update that and see whether the problem still occursManually fixing the glTF is possible. The following is the glTF file (and only that), with the skinned node being a root node...
This can be displayed in CesiumJS...
... but of course, this is only a workaround, and might not help in the long term: Iff the Blender exporter exports a valid model, then CesiumJS should be able to render it, so the actual reason for the avatar not being displayed still has to be investigated.
I have a gltf load uncompleted in latest verison, thr url cesium demo, but in blender or gltf viewer can show completely, this is my file eve.zip