Open jjhembd opened 1 year ago
The Globe.enableLighting flag does not affect the lighting of 3D Tilesets.
Globe.enableLighting
The default Globe with viewer.scene.globe.enableLighting = true shows one side of the Earth dark, as expected:
Globe
viewer.scene.globe.enableLighting = true
The same view using Google's Photorealistic 3D Tiles appears uniformly lighted, except that the SkyAtmosphere is dark on one side:
SkyAtmosphere
Users should be able to apply global lighting to 3D Tilesets. This has already been requested on the forum.
Just a note here that Google's tiles use the glTF unlit extension because there is already lighting "baked in". That extension which would need to be ignored in order to implement this.
The
Globe.enableLighting
flag does not affect the lighting of 3D Tilesets.The default
Globe
withviewer.scene.globe.enableLighting = true
shows one side of the Earth dark, as expected:The same view using Google's Photorealistic 3D Tiles appears uniformly lighted, except that the
SkyAtmosphere
is dark on one side:Users should be able to apply global lighting to 3D Tilesets. This has already been requested on the forum.