Open ggetz opened 1 year ago
Also reported in https://github.com/CesiumGS/cesium/issues/11606
In #11341 I ran into this when making a Sandcastle.
I determined that it has to do with the CESIUM_primitive_outline
extension (which does modify the index buffer). It seems like applying the outlines to the first copy of the tileset messes up the indices for the second copy.
See This Sandcastle
with enableShowOutlines: true
on the first tileset copy (messy geometry):
with enableShowOutlines: false
on the second tileset copy (no artifacts):
Originally reported on the forum.
Sandcastle example