Closed mickae1 closed 1 week ago
Hi @mickae1, CesiumJS is a big project, so we use GitHub for feature requests and bug tracking exclusively. In the future, please take any questions to the Cesium Forum where there are members of the community and developers from the team who can help. Thanks!
@ggetz
Hi @mickae1, CesiumJS is a big project, so we use GitHub for feature requests and bug tracking exclusively. In the future, please take any questions to the Cesium Forum where there are members of the community and developers from the team who can help. Thanks!
I tried in the forum, but no one answered me :
https://community.cesium.com/t/custom-shader-attributes/36603
Feature
Hi,
I think that there is no way at this moment to pass the FragmentInput struct to the custom shader PolylineMaterialAppearance :: fragmentShaderSource.
Is that correct ?
If it's true, I would like to be able pass custom attributes :
https://github.com/CesiumGS/cesium/blob/main/Documentation/CustomShaderGuide/README.md
With fragmentShaderText it's possible to pass the FragmentInput struct, but not with fragmentShaderSource
why ?
I'm interested to get the attributes in the call of the function czm_getMaterial()