CesiumGS / cesium

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
https://cesium.com/cesiumjs/
Apache License 2.0
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Vertex compression for billboards #419

Closed pjcozzi closed 10 years ago

pjcozzi commented 11 years ago

Lots of good ideas here if/when we decide to compress billboard vertices: http://www.humus.name/Articles/Persson_CreatingVastGameWorlds.pdf

It also has good ideas for inverting matrices with Gauss-Jordan elimination.

pjcozzi commented 11 years ago

Also see Vertex Decompression in a Shader in ShaderX.

pjcozzi commented 10 years ago

Discussion on vertex size and alignment: https://groups.google.com/forum/#!topic/webgl-dev-list/lAXfVGRoCzg

pjcozzi commented 9 years ago

Good info here too: Using Vertex Shaders for Geometry Compression, http://www.coretechniques.info/index_2007.html