Closed lilleyse closed 7 years ago
To improve this:
Above, note that when adding IQ's tests, all 6 planes in the orignial algorithm do not need to be checked. Just two corners are "created" and tested.
Reminder to let @erich666 know our results.
@austinEng are you able to reproduce the exact case shown in the screenshot above? I believe the camera is just west of the initial tileset in the Sandcastle example and looking straight down. Or was this another bug?
I was not. @lilleyse said that he thinks this specific problem was already solved in another bugfix
The screenshot was taken before the box debug outlines were fixed https://github.com/AnalyticalGraphicsInc/cesium/pull/4845. Therefore our tilesets just don't have tight fitting bounding boxes, which the 3d-tiles-tools generator will address.
OK, thanks for investigating.
The current OBB vs plane algorithm is an approximation that works best with more evenly-sized dimensions. As a result we sometimes see results like below, which cause tiles to be selected that aren't actually visible.