Open dannytancs opened 7 years ago
Thanks for the report and code example, @dannytanCS! I suspect this is related to #1825.
@pjcozzi I am not sure if it is lighting at the Pacific Ocean. The problem only occurs when I panned to the Pacific or the primitive is drawn on the Pacific. The primitive has no error in 3D or Columbus View. Do you have an idea on when this issue might get fixed?
If it's not lighting, this could be related to the translucency. Have you tried making the circles opaque or disable OIT when constructing Cesium.Viewer
by setting orderIndependentTranslucency
to false
?
As for timing, the team is committed to other things right now but we would welcome your help narrowing this down or contributing a fix. See CONTRIBUTING.md if you want to learn more about that.
@pjcozzi Thanks. By setting orderIndependentTranslucency
to false
, the graying out issue was solved. However, I can still see the lighting as an issue; the circle becomes darker as I move away from it.
Thanks @dannytanCS, I'm going to re-open this as a potential OIT issue (or maybe driver).
Description
Primitives grayed out when panning over the Pacific in 2D.
Images of error
Code