Open Joyzen opened 6 years ago
Hello @Joyzen. Each tile has a transform
property you can set, but it doesn't look like there's a way to set a model matrix on a individual feature. @lilleyse do we have plans to support something like this in the future?
It's something we'd like to do but don't have plans for yet. Another use case would be clamping buildings to terrain at runtime as described in https://github.com/AnalyticalGraphicsInc/cesium/issues/7139.
Set TileFeature's color can modify color.is there a way to set feature's transform or matrix to modify feature's position,rientation and scale? Our team want to perform a animation on 3DTileset. we hava tried to set node's modelMatrix of a tile's _model,but it's not the way we want control features.It's node dvided by tile's BoundingVolume.