Open tomfree opened 5 years ago
It's possible it's a bug. Are you able to share the obj?
Unfortunately not the object itself. Can I get you something else to help on it. Would also be available to show you via zoom if you want.
You can also email it to me at sean@cesium.com if you can't share it publicly here.
done. You should have in your inbox
@tomfree I imported the model into Blender and it has around the same number of faces as the gltf from obj2gltf. The glTF also looks the same as in Blender, with hard edges in some places.
Are you sure the obj you used is the higher detail version?
When converting my sample obj it had ~11k positions in the resulting mesh whereas the original had ~ 45k positions, resulting in edges instead of the round shapes as the original. Can this be prevented or is this indeed an issue?