Open mramato opened 7 years ago
This FBX2gltf library takes another to unsupported image formats. If the texture isn’t a png or jpg it looks for a texture with the same name but a supported extension.
I’m not sure what the most robust image conversion tool for node is, but the ones I’ve used rely on image magical, which makes installation less straightforward.
I couldn't find what texture formats are currently supported for input files. We should update the README with an exact list.
It would be nice if we could auto-convert textures to glTF friendly formats, perhaps via imagemagick or whatever node-friendly libraries are available.