Closed emackey closed 10 years ago
What does this report on iOS? Looking at it makes me think we will end up telling them WebGL is not enabled, when in reality it's not supported.
Yeah, I wasn't sure what to tell the iOS folks. If they do officially support WebGL one day, it may still be disabled on older devices. The software can't detect Apple's official policy, to figure out the politics of why WebGL is disabled.
We should test get.webgl.org on iOS and compare.
I guess the target audience are developers, correct? If so then "supported but disabled" is probably an accurate message to give them. It would confuse non-developers though, who may then spend time trying to figure out how to enable it.
Let's not bike-shed this too much, this pull contains critical fixes for non-WebGL browsers.
@pjcozzi said I could merge this.
template
andreport
were being declared too late for non-WebGL browsers, and they would show no report.IE=Edge
so that IE11 without Chrome Frame reports correctly.