CesiumGS / webglreport

A web page that reports a browser's WebGL capabilities, including supported extensions and implementation specific capabilities, such as the maximum number of texture units.
https://webglreport.com
Apache License 2.0
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Refine D3D9/D3D11 ANGLE heuristics #41

Open lexaknyazev opened 5 years ago

lexaknyazev commented 5 years ago
pjcozzi commented 5 years ago

Thanks @lexaknyazev, feel free to open a PR if you have the bandwidth. Just also send in a CLA, we use Cesium's - https://github.com/AnalyticalGraphicsInc/cesium/blob/master/CONTRIBUTING.md#contributor-license-agreement-cla

CC #38

emackey commented 5 years ago

@lexaknyazev @pjcozzi Just a quick update from Ken Russell on this. In a post to the WebGL mailing list, Ken writes:

... right now Chrome doesn't use ANGLE on Android. However, the team is switching to use ANGLE on all platforms, so it's a work-in-progress.

So it sounds like our ANGLE heuristics will be changing a lot soon.