Ch1ckenscoop / svn

https://github.com/Ch1ckenscoop/Project
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Doors don't take damage anymore #103

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Compile and run r531
2. Play the game
3. Try and kick/shoot at a door

What is the expected output? What do you see instead?
Door should take damage and a 'kicking' sound should be made if user kicks 
door. Door is neither damaged nor is any sound produced

What version of the product are you using? On what operating system?
r531

Please provide any additional information below.
When kicking the door, the console reports:
NPC asw_pathfinder_npc stuck in wall--level design error at (0.00 0.00 -0.11)

Compiling and running r524 (the latest compiled version offered) does exhibit 
this problem.

Original issue reported on code.google.com by randomra...@yahoo.com.au on 28 Feb 2013 at 7:40

GoogleCodeExporter commented 8 years ago
Should be:
*Compiling and running r524 (the latest compiled version offered) does not 
exhibit this problem.

Original comment by randomra...@yahoo.com.au on 28 Feb 2013 at 7:40

GoogleCodeExporter commented 8 years ago
I have tested this extensively and all door damage seems to work properly.

If you still have a problem try this.

sm_qcvar asw_door_melee                             1              //default = 
0, Allow doors to take melee damage.

Original comment by jigonb...@live.com on 8 Mar 2013 at 4:31