Open GoogleCodeExporter opened 8 years ago
[deleted comment]
[deleted comment]
- IAF Power Fist Attachment
- Give this item a knock-back effect that works in a radius around the marine.
- Look into adding a cvar like this "one asw_blink_charge_time"
(asw_FIST_charge_time, would be our example) to create a PROGRESS METER for
recharge time. Just like the one blink has when it recharges.
Original comment by jigonb...@live.com
on 8 Jan 2013 at 11:15
[deleted comment]
Adding 3 new items to this list.
-Assault Jets - Would like to remove or SHORTEN the fancy landing animation. It
only gets you into trouble with aliens because your vulnerable for far too
long. That can make this item less fun.
-Blink Pack - Same as Assault Jets, Need to adjust the landing sequence or
maybe add 3 seconds of invulnerability on landing.
-I3a Tactical Heavy Armor - Armor that heals the marine when taking "chosen"
(melee? or PARASITE?) types of damage, But other "chosen" (ranged? or DRONE?)
types of damage will hurt the marine twice as bad "like kryptonite".
Original comment by jigonb...@live.com
on 8 Jan 2013 at 11:30
nothing about how the hud displays information can be changed, so a charge
meter (at least the type you're thinking of) wouldn't be possible.
Original comment by ibe...@gmail.com
on 8 Jan 2013 at 5:11
Is it possible to display a meter above or below the marine?
Original comment by jigonb...@live.com
on 9 Jan 2013 at 12:26
Vertical would be coolest.
Original comment by jigonb...@live.com
on 9 Jan 2013 at 12:27
Or it could simply flash a hazard sign over the marines head until the item is
useable.
Original comment by jigonb...@live.com
on 9 Jan 2013 at 12:29
Original issue reported on code.google.com by
jigonb...@live.com
on 7 Jan 2013 at 3:21