Closed keerl closed 1 year ago
Karl,
You’re getting these jaggies b/c the mesh is based on a raster/grid, so any non-orthogonal (perfectly east-west or north-south) border will look like this. Note that I’ve already incorporated code to make it smoother: http://blog.touchterrain.org/2020/11/whats-new-in-version-31.html
To get truly smooth side you will have to postprocess your STL with something like MeshMixer which has a clipping plane: [cid:94EBEAE1-45F3-4645-8C52-FAD8E6914614] [cid:CB5E7644-FFDF-4C46-85CD-2979143FE6F1]
If you need a really precise box (with perfect 90 degree angles) you can create a template box in Meshmixer and perform a boolean intersection: [cid:33DF2A70-1CC1-4356-BC0A-C0700FA368FA] [cid:BB41E224-2A85-4E5B-BBB4-BBAE7D799143]
On Dec 2, 2022, at 10:11, Karl Schmaltz @.**@.>> wrote:
Is it possible to apply a rotation to a selection? I am able to do this manually right now by creating a polygon (that is just a rotated rectangle), but the edges of the STL are all jagged when I do that (see attached image).
Any ideas on how I can get around this?
[Screen Shot 2022-12-02 at 9 05 46 AM]https://user-images.githubusercontent.com/24727492/205335706-f3bc02ed-83ce-4c76-a0cd-a58dea958227.png
— Reply to this email directly, view it on GitHubhttps://github.com/ChHarding/TouchTerrain_for_CAGEO/issues/63, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AEYDF5JZ2B74UDTLOJG2SLTWLINR5ANCNFSM6AAAAAASSCGS5U. You are receiving this because you are subscribed to this thread.Message ID: @.***>
Chris Harding Associate Professor Department of Geological & Atmospheric Sciences Touchterrain.geol.iastate.eduhttp://Touchterrain.geol.iastate.edu
Thanks for the quick response! That makes perfect sense. Thank you.
You’re welcome! Can I ask you what you’re printing and what for? (Just curious …)
On Dec 2, 2022, at 12:08, Karl Schmaltz @.**@.>> wrote:
Thanks for the quick response! That makes perfect sense. Thank you.
— Reply to this email directly, view it on GitHubhttps://github.com/ChHarding/TouchTerrain_for_CAGEO/issues/63#issuecomment-1335625297, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AEYDF5IEM576GWWQ4ZSJRRTWLI3ILANCNFSM6AAAAAASSCGS5U. You are receiving this because you commented.Message ID: @.***>
Chris Harding Associate Professor Department of Geological & Atmospheric Sciences Touchterrain.geol.iastate.eduhttp://Touchterrain.geol.iastate.edu
I want to CNC mill out a mountain range for an art project just for fun. The rotation comes into play because the mountain range goes at a diagonal and I'd like to have the mountains only and not the flat stuff around it. Before and after examples attached below.
Oh cool! I’ve never done any CNC myself but I do know that about 20% of downloaders use TouchTerrain for this. Coincidently, the author of this: https://www.instructables.com/Carving-3D-Terrain-Topographic-Relief-Maps-on-a-CN/ just contacted me.
On Dec 2, 2022, at 12:28, Karl Schmaltz @.**@.>> wrote:
I want to CNC mill out a mountain range for an art project just for fun. The rotation comes into play because the mountain range goes at a diagonal and I'd like to have the mountains only and not the flat stuff around it. Before and after examples attached below.
[Screen Shot 2022-12-02 at 11 25 49 AM]https://user-images.githubusercontent.com/24727492/205360838-117c971f-d805-4f5a-b662-ea15fcc21612.png
[Screen Shot 2022-12-02 at 11 26 14 AM]https://user-images.githubusercontent.com/24727492/205360836-a24acb7c-6390-4f25-831d-03783f79e498.png
— Reply to this email directly, view it on GitHubhttps://github.com/ChHarding/TouchTerrain_for_CAGEO/issues/63#issuecomment-1335655634, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AEYDF5LU3C5RWAXNLALUD3TWLI5THANCNFSM6AAAAAASSCGS5U. You are receiving this because you commented.Message ID: @.***>
Chris Harding Associate Professor Department of Geological & Atmospheric Sciences Touchterrain.geol.iastate.eduhttp://Touchterrain.geol.iastate.edu
Is it possible to apply a rotation to a selection? I am able to do this manually right now by creating a polygon (that is just a rotated rectangle), but the edges of the STL are all jagged when I do that (see attached image).
Any ideas on how I can get around this?