Open Reual4412 opened 6 years ago
Interesting note with sonic riders zero gravity. I use a wavebird controller. So I know when the gamecube adapter is getting inputs. And the interesting thing is that using brainslug to get the adapter to be detected, brainslug does patch it without any errors. Except the gamecube adapter is not getting any inputs because of the indication light does not work. Nor accept inputs. But oddly enough, after using ctgpr's gamecube adapter support aka loading it, and then leaving. The indicator light actually remains functional. And loading sonic riders zero gravity through the disc channel will make the adapter read inputs as the indicator light goes on when making inputs. But the game won't accept it... I don't know if this is helpful at all.
I just tried this out with a couple of games. Super Smash Bros. Brawl loads but the GC Adapter doesn't work. Spongebob's Truth or Square fails and crashes.
I'll update the list as I find more games. But currently Sonic Riders ZG (Zero Gravity) does not work.