This adds a pad.xml file for Fire Emblem: Radiant Dawn (confirmed working on PAL and JPN, RFEP01, RFEJ01).
While testing I've also noticed that both the main and C sticks were constantly drifting down, but the issue didn't occur when using Dolphin's GC adapter implementation. As it turns out, it might be helpful to save the original neutral position of the stick so that you don't rely on the absolute values reported by the adapter. I noticed a similar issue with the analog R trigger, so I've used the neutral position as a deadzone for the triggers.
Because the neutral position is read on the first input, it means that inadvertently tilting the stick while connecting the controller/adapter might affect it. The neutral position can be reset by unplugging either the controller or the adapter.
This adds a
pad.xml
file for Fire Emblem: Radiant Dawn (confirmed working on PAL and JPN,RFEP01
,RFEJ01
).While testing I've also noticed that both the main and C sticks were constantly drifting down, but the issue didn't occur when using Dolphin's GC adapter implementation. As it turns out, it might be helpful to save the original neutral position of the stick so that you don't rely on the absolute values reported by the adapter. I noticed a similar issue with the analog R trigger, so I've used the neutral position as a deadzone for the triggers.
Because the neutral position is read on the first input, it means that inadvertently tilting the stick while connecting the controller/adapter might affect it. The neutral position can be reset by unplugging either the controller or the adapter.