Closed Chailotl closed 6 years ago
Textures are currently unrandomized which causes it to look repetitive.
By using randomly rotated (and flipped?) UV’s for some textures, as well as alternate textures, terrain will look more natural.
Textures are currently unrandomized which causes it to look repetitive.
By using randomly rotated (and flipped?) UV’s for some textures, as well as alternate textures, terrain will look more natural.