Open DeckardCainRPC opened 5 years ago
this isn't a bug, just an observation: with wraith hunter's steel helm, the Cinderbark Treant's life span would be very long indeed; however it is very frail, and its attack speed is insignificant, making this a mostly academic point and not a serious build idea
@ChalkyBrush if all of these issues were addressed, please mark this Closed. i know for sure some of these were addressed, but i don't know if all of them were.
Living Bomb the spell's tooltip does not list any elemental damage types. the Training Dummy DOES register it as Magical Fire damage, however.
Fire Juggler: tosses out disorderly -> tosses out a disorderly
Ring of Fire: COOLDOWN REDUCTION PER TECH: 0 what
Woodland Fever W4's scaling information needs to say 150% instead of 150
Woodland Fever does not activate ON Q CAST items
Cindberbark Treant replace all instances of "he" and "his" with "it" and "its." additionally, firey -> fiery
Cinderbark Treant the spell's tooltip does not list any elemental damage types. this may have something to do with the fact that neither its autoattack orb, nor its explosion, are recorded by the Training Dummy.
Cipher Bolt E4 mana restoration scaling says %. i am almost certain it does not restore 3,500% of your maximum mana, per point in E4, upon landing. the %s need to be removed.
Cipher Bolt W4 burn is doing way too little damage. i have 281,561 attack power, and with 20 W4 the burn is only dealing 3,744 Magical Fire damage per tick. since each point in W4 says it should increase the burn damage by 50% of my total attack power, the expected value would be 1,000% of my attack damage (2,815,610).
it may be using the TARGET's attack damage instead of Jex's. the training dummy has 10 attack power, and i have 207 W2 as well as 80% post-mit amp from R4.