Closed SpongeBobCE closed 2 years ago
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I am unsure how other people are doing this but I suspect it's a custom client-side mod that periodically queries the server for the current player count and automatically connects to the server when no one is online; Disconnecting when someone joins.
Will the script be for Halo PC, CE or BOTH?
What server extension are you using?
[ ] SAPP [x]
What version of SAPP are you using?
You can get this information from your sapp.log file. When SAPP loads it will create an entry into this file with a line that looks like this: 2017-05-25 12:30:0 LOAD SAPP was loaded, Version 10.0 CE
[ ] PHASOR
What version of PHASOR are you using?
Will the script be run on a custom map? (non stock)
Will the script need to be map and/or gametype specific?
Script Details:
write your description here...
Hello!
It's a pleasure to talk to you, I've seen your great work on YouTube, and I do have a question about an script I saw on some servers and I wanted to know how those serves do that, I'm not sure if they're using the multiclient.exe tool to make it possible, but there's like an script that detects when the server it's empty and "AFK Players/Bots" starts to join and they are inmediately teleported out of the map, and in some servers they only stay there, but those "AFK Players/Bots" leave the server when a real player joins, it's like a cycle, and it would be great to know how to make that possible.
Thanks in advanced.