Closed Chalwk closed 2 years ago
Fixed a bug in version 1.0
Latest Version: 1.1
In the event of an error, the script will now log it to a file called Zombies (errors).log
Latest Version: 1.2
I forgot to post an update when I released version 1.3.
Changes in 1.3:
Latest Version is now 1.4
Updates:
Latest Version: 1.5
Minor improvements.
Latest Version: 1.6
Latest Version: 1.7
Fixed object interactions and updated script documentation.
Latest Version: 1.8
Updates:
Latest Version: 1.9
Latest Version: 1.10
Latest Version: 1.11
Made a few changes to weapon assignment logic and also hopefully fixed a bug causing a client segmentation fault. This is yet to be determined.
Latest Version: 1.12
A couple of minor bug fixes (namely death messages)
Latest Version: 1.13
Minor bug fix (nil-check) in function CleanUpDrones()
Latest Version: 1.14
Changes:
When SwitchHumanToZombie() is fired, the random human will now be set as Alpha-Zombies instead of Standard Zombie.
Latest Version: 1.15
Latest Version: 1.16
Changes in the latest version: Small tweak to shuffle function.
Known Bug:
Players are not being randomly sorted into teams properly. Will fix this in the next update. Stay tuned.
Had a full server on zombies earlier and received a lot of feedback. Some changes will be made accordingly.
zombie_count
.Technical note: Instead of using Lua's math.random() function, I am making a call to SAPP's built-in rand() function. Seems to be better at generating truly random numbers. I use this in the Fisher-yates shuffle algorithm. This is important for determining who will be an Alpha Zombie.
Additionally:
Latest Version: 1.17
A couple of minor improvements.
Latest Version: 1.18
Small bug fix. Latest Version: 1.19
Zombies 2022
This page serves as a platform from which future updates to this mod are announced. Click to view the Download page
This script is currently being refactored for optimization.