Chalwk / HALO-SCRIPT-PROJECTS

:white_check_mark: Halo PC|CE - Add-ons for Phasor V2+ and SAPP :new_zealand:
Other
32 stars 13 forks source link

Zombies (update thread) #132

Closed Chalwk closed 2 years ago

Chalwk commented 2 years ago

Zombies 2022

This page serves as a platform from which future updates to this mod are announced. Click to view the Download page

This script is currently being refactored for optimization.

alt text

Chalwk commented 2 years ago

Fixed a bug in version 1.0

Latest Version: 1.1

Chalwk commented 2 years ago

In the event of an error, the script will now log it to a file called Zombies (errors).log

Latest Version: 1.2

Chalwk commented 2 years ago

I forgot to post an update when I released version 1.3.

Changes in 1.3:

Latest Version is now 1.4

Chalwk commented 2 years ago

Updates:

Latest Version: 1.5

Chalwk commented 2 years ago

Minor improvements.

Latest Version: 1.6

Chalwk commented 2 years ago

Latest Version: 1.7

Chalwk commented 2 years ago

Fixed object interactions and updated script documentation.

Latest Version: 1.8

Chalwk commented 2 years ago

Updates:

Latest Version: 1.9 Latest Version: 1.10 Latest Version: 1.11

Chalwk commented 2 years ago

Made a few changes to weapon assignment logic and also hopefully fixed a bug causing a client segmentation fault. This is yet to be determined.

Latest Version: 1.12

Chalwk commented 2 years ago

A couple of minor bug fixes (namely death messages)

Latest Version: 1.13

Chalwk commented 2 years ago

Minor bug fix (nil-check) in function CleanUpDrones()

Latest Version: 1.14

Chalwk commented 2 years ago

Changes:

When SwitchHumanToZombie() is fired, the random human will now be set as Alpha-Zombies instead of Standard Zombie.

Latest Version: 1.15

Latest Version: 1.16 Changes in the latest version: Small tweak to shuffle function.

Chalwk commented 2 years ago

Known Bug:

Players are not being randomly sorted into teams properly. Will fix this in the next update. Stay tuned.

Had a full server on zombies earlier and received a lot of feedback. Some changes will be made accordingly.

Chalwk commented 2 years ago

Technical note: Instead of using Lua's math.random() function, I am making a call to SAPP's built-in rand() function. Seems to be better at generating truly random numbers. I use this in the Fisher-yates shuffle algorithm. This is important for determining who will be an Alpha Zombie.

Additionally:

Latest Version: 1.17

Chalwk commented 2 years ago

A couple of minor improvements. Latest Version: 1.18

Chalwk commented 2 years ago

Small bug fix. Latest Version: 1.19