Closed Sinisterhpc closed 5 years ago
Sure thing. I'll see what I can come up with.
Thank you so much, I really appreaciate it!
Alright, here you go.
If you discover any bugs or want anything changed, let me know (:
~edit: When scrim mode is enabled, Lua Scripts and Naughty Commands are disabled. This script won't work in scrim mode.
Omg, this is a really awesome work!, it works pretty cool, thank you so much!
btw I have found some things while using it, one of them is the scrim_mode on, but you've answered that already, also when changing map and gametype it stops working, I need to use /reload command so it works again, is there any reason causing that?, other than that, it works pretty awesome, I'm really happy about this script, you're a master.
Here's a video: https://youtu.be/0FEAV8BXWwQ
Edit: I tried to use /vanish me, and it seems it's not working.
Cool man! Glad you like it. The script has been updated with bug fixes. I was able to reproduce the same problem you described and fixed it.
Toggle this setting on or off with 'true' or 'false'.
If this is true, vanish will be auto-disabled (for all players) when the game ends, thus, players will not be in vanish when the next game begins. Note: All parameters are now reset when you execute /reload, as such, there is now a private message sent to the player, letting them know that their Vanish has been auto-deactivated when SAPP is reloaded.
Wow, this is just fantastic, I'm so happy with this script, it's working great now.
Here's a video I recorded: https://youtu.be/liyrcVUS7Oo
You're really great at your projects, I'm really thankful to you for making this possible, big shout-out to you and your work.
@Sinisterhpc No worries! I am closing this ticket now, but if you need to report any bugs or want something changed, feel free to reopen it.
@Sinisterhpc I have updated this mod with a new feature and bug fix:
If this is enabled, your vehicle will disappear too!
Vanished players will now disappear from the radar.
@Chalwk77 That's the touch that made this script perfect!
It's working so great! https://youtu.be/3QDT36Rw9N0
btw, I do have a question, when I use the vanish command the server prefix changes to**SERVER**
, it can be customized? like instead of changing it to **SERVER**
, it can change to ** Admin **
, so the messages have a space between the prefix and the text, for example:
How it looks currently:
**SERVER**
You're playing on X server.
How it would look:
** Admin **
You're playing on X server.
Thank you!
Edit: I've found what's causing to show the prefix like that:
That's how currently is on the script.
vanish.serverprefix = "**SERVER**"
It needs to be like this:
vanish.serverprefix = " **SERVER** "
Hello. Script Updated with a couple of improvements and minor bug fixes.
vanish.camouflage
If this is true, you will be camouflaged. Despite the fact that players won't be able to see you anyway, this feature doubles as a visual reminder to the player that they have vanished.
The first (and main) reason for this was to overcome a problem when the script is reloaded. The second reason: Should the server crash, returning players who were previously in vanish will have their vanish restored because their vanish status was saved and loaded to/from that file.
This will probably be the last update for this mod unless bugs are found or additional features are requested.
Hello! this is so awesome!
I've tested it and it's working great so far, I'm really happy with this update. Thank you so much for all the work you done on this script, I'll let you know if there any bugs or additional features want to be added.
Only a question, this script has god mode, when I use it, I stay in front of a warthog and my friend can still kill me with it, do I need to enable that function?
Edit: I tested it again, and it seems to be working great now. Thank you so much!
Edit: I tested it again, and it seems to be working great now. Thank you so much!
Awesome man!
I wasn't planning on updating this mod again, but someone else pointed out a bug, which I have fixed in the latest updated (v1.5). I also took the opportunity to make some documentation edits (see changelog at the bottom of the script), and also added a new setting.
New setting: vanish.hide_from_radar
-> If this is true, you will be hidden from radar.
This script is working great for me, it's awesome! I'll let you know if there are any bugs, or any features want to be added.
Thank you so much!
Will the script be for Halo PC, CE or BOTH?
What server extension are you using?
[x] SAPP
What version of SAPP are you using?
You can get this information from your sapp.log file. When SAPP loads it will create an entry into this file with a line that looks like this: 2017-05-25 12:30:0 LOAD SAPP was loaded, Version 10.0 CE
[ ] PHASOR
What version of PHASOR are you using?
Will the script be run on a custom map? (non stock)
Will the script need to be map and/or gametype specific?
Script Details:
write your description here...
Hello, basically, what this script does, is vanishes the player who enable it with a command while scrim_mode on, other players cannot see the player but the player can kill normally, and it can also boost the player where he aims at, I'm really interested in a script like that, it already exists but I'm not sure who is his creator, I've played scrims recently and the player who has it has used it and it's impossible to kill him, it would be really great if you could create it, please, I've also got a fragment of screenshot of the script, hope it helps as reference of the original script.
Thank you so much.