Player enters Anti-Camp Zone.
A warning message appears with a countdown from X seconds.
If the player doesn't leave that area before the countdown has elapsed it will teleport (or kill) them.
The x,y,z coordinates for each anti-camp zone and teleport locations can be configured along with customizable messages. The countdown duration can be customized on a per-location basis as well as the radius (in world units) in which it is triggered.
Checks if a player is camping anywhere at any time regardless of map or game type.
Kills the player if they haven't moved beyond (max_distance) every (max_camp_time) seconds.
Broadcasts two custom messages afterwards.
Anti Camp
(Version 1 Download Link)
(Version 2 Download Link)