Closed insidethehearts closed 1 hour ago
I can barely understand what you're trying to say but set vulnerable to false in config, will probably solve it.
What kind of vulnerability are we talking about?
It's a config option, named Vulnerable
It's really fixed my problem. I am set this function to 'false' by default. In any case, thanks for the prompt response!
Describe the bug
I have a fork on dying condition that prevents player 1 from hitting player 2 when player 1 is in dying condition. With your plugin (Premium version) player 1 can be player 2 when in a state before death. (I think, your plugin use hitEvent.setCancelled(false).)
To reproduce the bug
Server: Core - Paper 1.20.4 PvPManager Premium - latest