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ChandlerKenworthy
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ChessEngine
Personal project to improve my C++ skills and develop a chess engine that can consistently beat me (I am about ~1500 chess elo).
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Update GUI
#44
ChandlerKenworthy
closed
5 months ago
0
Update readme and add a logo
#43
ChandlerKenworthy
opened
6 months ago
0
Add Python API
#42
ChandlerKenworthy
closed
6 months ago
0
Fix various bugs in engine
#41
ChandlerKenworthy
closed
6 months ago
0
Game does not automatically end after checkmate
#40
ChandlerKenworthy
closed
6 months ago
0
Add more heuristics to the evaluation function
#39
ChandlerKenworthy
closed
6 months ago
0
Get best move does not get the best move when computer is white
#38
ChandlerKenworthy
closed
6 months ago
0
Engine vs Engine can get stuck
#37
ChandlerKenworthy
closed
6 months ago
0
Upgrade GUI to use a Qt Backend
#36
ChandlerKenworthy
closed
6 months ago
0
Fix and improve search algorithm
#35
ChandlerKenworthy
closed
7 months ago
0
Upgrade to using a 16-bit move word
#34
ChandlerKenworthy
closed
7 months ago
0
Update Evaluation to Consider Game Phase
#33
ChandlerKenworthy
closed
7 months ago
0
Upgrade to use a 16-bit rather than 32-bit move word
#32
ChandlerKenworthy
closed
7 months ago
2
Add Zobrist Hashing Transposition Table
#31
ChandlerKenworthy
closed
7 months ago
0
Fix pedantic compiler warnings
#30
ChandlerKenworthy
closed
7 months ago
0
Add Python API
#29
ChandlerKenworthy
closed
6 months ago
1
Improve Chess Bot
#28
ChandlerKenworthy
closed
7 months ago
0
Move move generation into a separate Generator class
#27
ChandlerKenworthy
closed
8 months ago
0
Add missing or update existing documentation
#26
ChandlerKenworthy
closed
8 months ago
0
Refactor Engine Class
#25
ChandlerKenworthy
closed
8 months ago
0
Draft: Play against the computer
#24
ChandlerKenworthy
closed
8 months ago
1
Minor performance improvement in move generation
#23
ChandlerKenworthy
closed
8 months ago
0
Update perft_pos2.yml
#22
ChandlerKenworthy
closed
9 months ago
0
Fix the GitHub Workflows
#21
ChandlerKenworthy
closed
9 months ago
0
Update perft_test.yml
#20
ChandlerKenworthy
closed
9 months ago
0
Implement 50 Move Rule
#19
ChandlerKenworthy
closed
9 months ago
0
Add command line argument support
#18
ChandlerKenworthy
closed
9 months ago
0
Add 50-move rule
#17
ChandlerKenworthy
closed
9 months ago
0
Add multi-threaded support
#16
ChandlerKenworthy
opened
9 months ago
1
Add command line args to run
#15
ChandlerKenworthy
closed
9 months ago
0
Fix engine to be consistent with Stockfish up to a depth of 7
#14
ChandlerKenworthy
closed
9 months ago
0
Fix various issues and consistency problems
#13
ChandlerKenworthy
closed
9 months ago
0
Perft 5 Test From startpos Inconsistent with Stockfish
#12
ChandlerKenworthy
closed
9 months ago
1
Pawn can double move on 2nd move
#11
ChandlerKenworthy
closed
9 months ago
1
Number of moves over-generated
#10
ChandlerKenworthy
closed
9 months ago
5
Use 32-bit word to describe moves + properly implement pawn promotion
#9
ChandlerKenworthy
closed
9 months ago
0
Absolutely pinned piece cannot move on pinned ray
#8
ChandlerKenworthy
closed
9 months ago
0
Use a 16-bit word to describe moves
#7
ChandlerKenworthy
closed
9 months ago
0
Refactor Project
#6
ChandlerKenworthy
closed
9 months ago
0
Pawns not promoted when reaching final rank
#5
ChandlerKenworthy
closed
9 months ago
0
Drag pieces to move them using the GUI
#4
ChandlerKenworthy
closed
9 months ago
0
Merge feature/BoardGUI into branch main
#3
ChandlerKenworthy
closed
9 months ago
0
Fix user moves having no meta information
#2
ChandlerKenworthy
closed
10 months ago
0
Pawn not removed from board after being taken
#1
ChandlerKenworthy
closed
10 months ago
0