ChaosGroup / blender_with_vray_additions

Blender with patches for V-Ray *.vrscene export
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Baking with UVMap active for rendering #186

Open pietruh00s opened 8 years ago

pietruh00s commented 8 years ago

Could you add option to bake textures using UVMap that is set to active for rendering? uvmaps_bake2

It would be more usefull than writing "VRayBake" for each object and I didn't notice that "set to active" is used anywhere. Option "Default" is using first UV on list. Textures use first when mapping field is empty or UV selected by the user. Or I don't know everything :) uvmaps_baking