ChaosGroup / blender_with_vray_additions

Blender with patches for V-Ray *.vrscene export
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Artifacts when baking with Irradience map #218

Closed michax closed 7 years ago

michax commented 7 years ago

Hi,

With latest version of blender (b9008f4), I noticed that baking with Irradiance Map is broken. I get lot's of artifacts, and precision of Irradience map seems to be static, despite changing subdivision min/max.

Camera View: Image

Baked View: Image

I tried changing around interpolation types and lookup methods. But I only got worst results. Baking previously worked without major problems with default Irradiance Settings.

File for revision: http://animuj.com/lab/arch-baked/simple-scene.zip

Above issues occur whenever I pair Irradiance Map with Brute Force or Light Cache.

michax commented 7 years ago

In addition, Light Cache takes now forever to finish when Baking. It takes around 40s to finish for simple scene, when before it was almost immediate.

michax commented 7 years ago

I've checked same scene against 2.77 default GI settings (Irradiance + Light Cache). Whole scene renders in 11s, Light Cache takes around 0.7s. No artifacts.

Good

poseidon4o commented 7 years ago

@michax this should be fixed with latest nightly.

michax commented 7 years ago

Thanks. Will check today.

michax commented 7 years ago

Works great. Thanks!