Hi there,
I've problem with softbox texture for plane light problem. I know, that this texture has changed some time ago. I think, that the old one was better. There's no different, that I use new or old, this strange behaviour still appear.
Alpha channel choosing color for gradient doesn't work, so I must use old softboxtexture. Make copy and connect intensity to Alpha Mult socket.
There's some shifting for radial vignette
V Vignette gradient get result only for half of light height
@kontrolermpl this should start working from tomorrow's nightly. For today you can attach explicit channel mapping to TexSoftbox and it will work as it should.
Hi there, I've problem with softbox texture for plane light problem. I know, that this texture has changed some time ago. I think, that the old one was better. There's no different, that I use new or old, this strange behaviour still appear.
I attach bend file. SoftBoxTexTESTv01.zip
Can you check it? I need it to final of my job. P.S. Great work, REGARDS!