ChaosGroup / blender_with_vray_additions

Blender with patches for V-Ray *.vrscene export
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How to use the water / displacement #246

Closed philstopford closed 5 years ago

philstopford commented 5 years ago

Should this work on a basic plane mesh? I don't get any obvious displacement.

water_node

philstopford commented 5 years ago

I've tried plugging the texture into the color and float inputs on the displacement node, without any obvious difference - I get a flat plane during render.

bdancer commented 5 years ago

Does this mesh contain UV?

bdancer commented 5 years ago

Also it'll be better to post such requests on forum since other users may help you.

philstopford commented 5 years ago

Posted here : https://forums.chaosgroup.com/forum/v-ray-for-blender-forums/v-ray-for-blender-tips-tricks-and-tutorials/1012269-how-to-use-water-texture

No answers up to now.

philstopford commented 5 years ago

Got an answer - it seems that this is done in a different node graph to the shader setup.